Status Values (numerical values under status UI elements, player temperature)įrequent Autosave (four times a day instead of once)Ĭhester, Glommer non-targets (both no longer targeted by enemies)įor others who may want to improve on this: The console log can now be toggled with R3.ĭisplay Food Values (shows what items provide when browsing inventory) Dirty, I know, but it's been rough often having no debug info and simply crashes. The names of mod directories currently need to be manually added to /scripts/a in two locations, around lines 126 and 166. You can manually change them in each a file. Individual mod configuration options are currently unable to be edited in-game. Combined Status fails, for instance, so there's still work to be done. Also, the nature of the game's files means there's a lot of room to fix bugs. This is a rough, partial re-enabling of mods. The game files are mostly as found on PC.
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